
It includes a update all button that will update every mod that needs an update.

After that click ok, and a new list has been created in the drop down which can be accessed at anytime which will enable all mods in the list in the order you enabled them in. You'll get a popup about what to name the list, and it's tooltip. So what I mean by that from a use point of view is you enable the mods you want in the list, and click the "Save" button. Then I thought can I just do this in game? So I was being lazy for 5 months began work to try and make a custom Mod Select Screen that had:


I had an idea at a time to make a Java program that did this, but wasn't so keen on that. For a while now I've been bothered by enabling, and disabling mods between my normal game, and testing my mods.
